3D City v-1.0
Computer Graphics Project
vec4_T< T > Member List

This is the complete list of members for vec4_T< T >, including all inherited members.

dist(const vec4_T< T > &a, const vec4_T< T > &b)vec4_T< T >inlinestatic
dot(const vec4_T< T > &a, const vec4_T< T > &b)vec4_T< T >inlinestatic
getmag() constvec4_T< T >inline
normalize()vec4_T< T >inline
normalize(const vec4_T< T > &in)vec4_T< T >inlinestatic
operator glm::vec4()vec4_T< T >inline
operator!=(const vec4_T< T > &in) constvec4_T< T >inline
operator*(const U &a) constvec4_T< T >inline
operator*=(const U &in)vec4_T< T >inline
operator+(const vec4_T< T > &b) constvec4_T< T >inline
operator+(const T &a) constvec4_T< T >inline
operator+=(const vec4_T< T > &in)vec4_T< T >inline
operator-(const vec4_T< T > &b) constvec4_T< T >inline
operator-(T a) constvec4_T< T >inline
operator-() constvec4_T< T >inline
operator-=(const vec4_T< T > &in)vec4_T< T >inline
operator/(const vec4_T< T > &b) constvec4_T< T >inline
operator/(const U &a) constvec4_T< T >inline
operator/=(const U &in)vec4_T< T >inline
operator<<vec4_T< T >friend
operator==(const vec4_T< T > &in) constvec4_T< T >inline
vec4_T()vec4_T< T >inline
vec4_T(T a)vec4_T< T >inlineexplicit
vec4_T(T a, T b, T c, T d)vec4_T< T >inline
vec4_T(const glm::vec4 &in)vec4_T< T >inline
vec4_T(glm::vec4 &in)vec4_T< T >inline
vec4_T(const vec3_T< T > &in, const T &iw=1)vec4_T< T >inline
wvec4_T< T >
xvec4_T< T >
yvec4_T< T >
zvec4_T< T >