3D City v-1.0
Computer Graphics Project
model.h File Reference
#include "stb_image.h"
#include "tinyobj/tiny_obj_loader.h"
#include <glm/gtc/matrix_transform.hpp>
#include "drawable.h"
#include "node.h"
#include <fstream>
#include <iostream>
#include <unordered_map>
#include <sstream>
#include <string>
#include <vector>

Go to the source code of this file.

Namespaces

namespace  Model
 all functions related to model loading and managing
 

Macros

#define STB_IMAGE_IMPLEMENTATION
 

Functions

node * Model::loadModel_obj (std::string const &path, const std::string &name, bool flipUV=false)
 loads model with given path and register it with given name. More...
 

Macro Definition Documentation

◆ STB_IMAGE_IMPLEMENTATION

#define STB_IMAGE_IMPLEMENTATION

Definition at line 10 of file model.h.