class to store information about material read from .mtl file along with obj More...
#include <material.h>
Public Member Functions | |
| Material () | |
Public Attributes | |
| int | id = -1 |
| float | AmbientStrength = 0.7 |
| float | DiffuseStrength = 1 |
| float | SpecularStrength = 1 |
| color | specularColor = color(255) |
| float | shininess = 32 |
| color | diffuseColor = color(255) |
| texture | diffuse |
| texture | specular |
class to store information about material read from .mtl file along with obj
Definition at line 20 of file material.h.
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inline |
Definition at line 34 of file material.h.
| float Material::AmbientStrength = 0.7 |
Definition at line 22 of file material.h.
| texture Material::diffuse |
Definition at line 28 of file material.h.
Definition at line 27 of file material.h.
| float Material::DiffuseStrength = 1 |
Definition at line 23 of file material.h.
| int Material::id = -1 |
Definition at line 21 of file material.h.
| float Material::shininess = 32 |
Definition at line 26 of file material.h.
| texture Material::specular |
Definition at line 29 of file material.h.
Definition at line 25 of file material.h.
| float Material::SpecularStrength = 1 |
Definition at line 24 of file material.h.