#include "core.h"#include <functional>#include <algorithm>#include <limits>#include "material.h"#include "pointLight.h"#include "camera.h"#include "thread_pool.hpp"Go to the source code of this file.
Classes | |
| struct | framebuffer |
| Framebuffer implementation for cpu. More... | |
| struct | Vertex2 |
| Vertex + extra info required for shading. More... | |
| struct | engine |
| backend for all rendering purposes More... | |
Macros | |
| #define | EXTRA_VERTEX_INFO vec3 |